![]() ![]() ![]() ![]() It is completely written from scratch in over 3 months with OpenGL in mind with extensive research and painfully attention given to the details. OpenGL DotNet consists of several C# classes, C# libraries and C# wrappers for existing projects written in C/C++. OpenGL DotNet supports OpenGL version up to 4.5 (latest version as of April 2016), and over 610+ OpenGL extensions. ![]() It is a base consisting of several libraries on top of these libraries you can build your own 3D game engine and/or make much simpler 3D demos. OpenGL DotNet is a set of libraries and wrappers especially written for C# in order to make 3D OpenGL programming much easier. OpenGLDotNet v1.1.1 C# Language Bindings for OpenGL 4.5
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |